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Pathfinder 2E – The Goblin Lore Bard

Bard is one of the core classes in both Pathfinder 1st and 2nd edition.  However, the much simpler 2E ruleset provides a different playing experience than what a typical player will expect from 1E.  Some of the changes work well while others take some time getting used to, especially if you are a long-time 3rd Edition D&D player like me.

This month concludes the adventures of my first Lore Bard.  As there are many writeups on Bard builds, and the official site details the class well, I will be focusing on how it felt to play the new 2E Bard rather than simply build one.

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Future Units Database Uploaded

The Future Units Database has been uploaded to EDIBLE.  This is a futuristic take on one of the default unit sets already available in-game.  In this version, capital ships hover over the surface of the water while giant walking machines called “Mechs” roam the surface of the planet.  The ever-present danger of nukes and biochemical warfare cause infantry to suit up in hazmat combat suits.  These powerful war machines are led by the presence of a Field Marshal, a walking arsenal controlled by a human commander and an imminent threat to anything standing in their way.

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Island of Harn – Minor Update to v1.0.1

I posted a small update to the Island of Harn map that corrects a few issues found during play testing.  Mainly, there were some cities incorrectly marked as Important Cities, Aleath has been named correctly, and fixed some typos in locations.  I’ve never played the actual Harn campaign setting, on the Empire Deluxe version, so thank you to dandan for the corrections and play tests.  Because this update is small, there isn’t a new upload link.  You can continue to use the original post or find the update map file on EDIBLE.  Luckily, I have not yet uploaded the map to the in-game library, as there is no way to back out changes as far as I know.  That will be done this week.

Island of Harn Map

The Island of Harn is a rough, hazy, forested isle roughly 100 miles off the northwest coast of the continent of Lythia, on the edge of the Haonic Ocean. Compared to other regions of northwest Lythia, Harn is a wild, barbaric land, where pockets of civilization are surrounded by large tracts of wilderness.

Harn’s center is dominated by Lake Benath, a freshwater lake drained by the Thard River. The longest river is the Kald (375 miles), which drains the eastern interior. Much of Harn is hilly. There are four mountain ranges of note: the Felshas, running north-south in central Harn and boasting the island’s highest peaks; the Rayeshas, running east-west along the top of Lake Benath; the Sorkins, running north south along the east coast; and the Jahls in the far north.

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Future Units Graphic Set Uploaded

I put the finishing touches on the Future Units Graphic Set today.  You can download it on EDIBLE.  This set is a replacement for the default unit graphics and does not include any new units.  The graphics focus on futuristic, science fiction versions of each unit type to give a unique touch to your Empire Deluxe gaming experience. Ships that hover over the water, bombers carrying particle weapons, and large Mechs roaming the landscape are just some of the changes in this set.

This set marks a move away from posting large, all inclusive sets like MUD, or even its earlier version, and instead focuses on graphic enhancements to the default units.  However, since all of the graphics follow the same EDUT template, you can easily mix and match them to make your own unique sets since they are using the same template and drawing methods.

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Empire Deluxe Tournament Strategy Guide Posted

With our end of year tournament just a month away, the first draft of the re-written tournament rules has been posted to the website.  There is still more to come with this guide, and it still needs proof reading, but it includes 90% of the rule changes needed to move from classic Empire Deluxe to the new streaming Combined Edition tournament for 2020.

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Reviewing Falklands AI

I am reviewing the Falklands AI for performance issues after a user reported it no longer works properly after the new release.  I don’t know if an update will be coming in the future, given the amount of trouble it gave me last time.  If I can make any significant performance improvements with the new changes, I will.  Otherwise I will simply post and update and move on.

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