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MUD Random Map Generator Version 0.0.5 Uploaded

I have uploaded version 0.0.5 of the MUD Random Map Generator to EDIBLE.  You can view it here.  The update consists of back-end changes and is backward compatible with previous versions.  I want to give a thank you to dandan who located a bug and helped me test the change sin this release.

Here are the list of changes:

  • Fixed a bug where shallow water wasn’t being drawn properly around continents.
  • Fixed an issue where the efficiency generation for some cities was causing the game to crash when they were captured.
  • Increased the speed at which the mapscript generates the file.  The number of timeouts should be reduced except when exceeding the recommended [width][height] ranges.

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