Welcome to my Journal. If you feel lost and were expecting a site about a festival, it’s probably because you were looking for the World of Nations. If you came here by following a link posted on Steam or Discord, then you are in the right place because that is me!
What is WoN Anyway?
The Worlds of Nations was a tabletop game created in 2004. It is a board game version of the computerized grand strategy games of the 80’s and 90’s like Fantasy Empires and Empire Deluxe. The game started with just four players who met monthly to play a weekend-long game. Over time, it reached 20 players per session, with multiple sessions running simultaneously. In 2008, the ruleset became so complex and diverse I built an application called Nations of Earth to manage it. I later moved NOE to the web in 2012 and in 2014 published the game as a PBEM tournament. This tournament was shut down in 2016 after a server crash wiped out a lot of data.
Later in 2016 I opened a new web site and held the first ever public competition under the game’s new name, Worlds of Nations. In 2017, this blog was created as a place to hang out while waiting for the game to resume. In 2020, I re-purposed the Journal to be more than just a temporary site for game updates. Instead, it is a way for me to talk about my interests and a safe place for me to post some personal work.
My Personal Bio
I have been an avid computer gamer since the 1980’s. The first game I played was Empire: Wargame of the Century. Since then, I’ve seen computer gaming evolve from simple point and click games to the complex and graphic intense games of the modern era. My favorite genres include grand strategy with complex game mechanics, fantasy/sci-fi themed games, and historically accurate simulators.
I am also a modder. If you played a mod for a sprite-based computer game in the early 2000’s, chances are some part of that was coded by me. I decided to retire from public modding in 2015. Now I focus on smaller titles as personal projects. I post my work on EDIBLE and occasionally take requests, but in general modding is a project of passion and I prefer to keep it that way.