I’ve made some changes and uploaded a new file based on my first few play tests of the Ream of Seran map. Mainly, I’ve strengthened the Kashkur home cities due to some easy exploits I was able to make in the early rounds. Here are two small screenshots (trying to avoid spoilers) of my favorite moments.
Airborne Forces Capture Key Cities
On my first run, I tried a frontal assault approach which turned into an annoying battle of attrition. They eventually had overwhelming forces at all choke points. I was finally able to break through once I used my superior air forces to flank them. This allowed me to gain a temporary advantage. The Kashkur forces threatening Rikkon pulled out to re-capture their city (see screenshot) allowing me to make a breakthrough on turn 122. I used this sacrifice to make a rush on the capital city and force it to abdicate. The infantry and the bomber were not able to make a dent in this force in the picture.
This revealed an issue with forts which I will be posting about separately.
A Risky Blitz
On my second play through I focused on expansion over direct attack. This meant I planned to simply hold the line. Instead, a few lucky artillery shots and a blunder on the AI caused a hole in their lines which I decided to exploit. I mass produced infantry to exploit the hole and shoved as many armies as I could across the mountains. I knew that once they brought in air forces it would be game over, because I abandoned every other method of winning. It paid off, as one of my infantry managed to break through their defenses on turn 55. And on turn 60 (see screenshot) I was able to reach a capital city before their bomber could arrive, ending the game.
I’ll say this much. Activating capitals in your game options will make for some additional, arguably easier, winning strategies.