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SeaBee Engineers Uploaded

I’ve uploaded the SeaBee Engineer Unit Database file.  This is in response Xantam and his request on the official EDCE forum.  You can view the post here. Per the description: How to Use It: Engineers won’t be able to move on sea squares unless loaded to the Seabee. When your loaded Seabee reaches the desired sea/shallow…

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Basic Random Map Generator – Version 1.3 Update

I’ve updated the Random Map Generator to Version 1.3.  This update was mainly to fix the issues with names showing up with squares instead of letters with diacritics.  My choices were to inform the game developer and wait for a fix, apply a regex to modify broken letters, or just hard code a list without…

New Tile Layout – EDUT
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New Tile Layout – EDUT

After about two weeks of revisions, I settled on this layout for the unit tiles.  It’s called the Empire Deluxe Unit Template (EDUT). After searching through the EDCE manual, doing some in-game tests, and searching through the art assets I determined all of the possible status options I could identify without making any code changes. …

Basic Explosions Released
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Basic Explosions Released

I’ve added the Basic Explosions Set to EDIBLE.  The picture shows three different animation types that this set includes.  I’ve updated the animations when attacking, bombarding, and dropping nukes.  These are all at 128×128 definition with matches the resolution all my newer tiles are using. The old explosion animations were just too out of place…